Leading up to my holo project, I did some other experiments in OpenGL and OpenCV. Many of these are proof of concepts based on many of the tutorials I link to in my Reading List.

# ARDnD

- Intended to be a proof of concept for a virtual environment for tabletop games.
- Tracks squares of a certain color using OpenCV and moves OpenGL objects accordingly.
- Developed in order to learn fundamental concepts of OpenGL as part of a 24 hour hackathon.
- Uses OpenCV to capture from a webcam and output to a OpenGL texture.

## Source Code:

# OpenGL Grapher

Graphing a surface in OpenGL

## Source Code

# Additional OpenGL/OpenCV Demos

A repository collecting other various OpenGL/OpenCV Demos that I've made or modified.